Category: Computer Vision

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    NBA plans AI system for automatic out-of-bounds calls

    NBA Commissioner Adam Silver said the league plans to introduce an automated system for certain officiating decisions, including out-of-bounds calls. The system would use AI and cameras placed around the court to determine possession. Silver compared the approach to Hawk-Eye, the tracking technology used for line calls in tennis. Disputed call preceded Silver’s comments Silver’s […]

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    What LG and NVIDIA’s talks reveal about the future of physical AI

    LG is currently engaged in exploratory discussions with NVIDIA concerning physical AI, data centres, and mobility. Following a meeting in Seoul between LG CEO Ryu Jae-cheol and Madison Huang, Senior Director of Product Marketing for Omniverse and Robotics at NVIDIA, the core operational dependencies required to run complex automated systems are becoming apparent. While the […]

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    Ai2: Building physical AI with virtual simulation data

    Virtual simulation data is driving the development of physical AI across corporate environments, led by initiatives like Ai2’s MolmoBot. Instructing hardware to interact with the real world has historically relied on highly expensive and manually-collected demonstrations. Technology providers building generalist manipulation agents typically frame extensive real-world training as the basis for these systems. For some […]

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    How physical AI integration accelerates vehicle innovation

    The integration of physical AI into vehicles remains a primary objective for automakers looking to accelerate innovation. A technical collaboration between Qualcomm and Wayve offers a framework for how hardware and software providers can consolidate their efforts to supply production-ready advanced driver assistance systems to manufacturers worldwide. The partnership combines Wayve’s AI driving layer with […]

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